pathartl / BleemSync

An application manage and launch PlayStation Classic games from USB storage
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DISC table entry not being generated for pbp format game #335

Closed andshrew closed 5 years ago

andshrew commented 5 years ago

Following on from https://github.com/pathartl/BleemSync/issues/297

In 1.0.1 uploading a game in .pbp format results in no entry being created for the game in the DISC table.

The game itself is correctly identified, and the actual files are uploaded to the system.

root@bleemsync:~# ls /media/games/3
SCUS-94244.pbp  SCUS-94244.png

Example database files: https://cdn.discordapp.com/attachments/522907882379804712/545235200536477732/BleemSync.db https://cdn.discordapp.com/attachments/522907882379804712/545235220195049483/regional.db

Issue may be down to an expectation of a .cue file existing when generating the basename: https://github.com/pathartl/BleemSync/blob/c9663311b84db44e12d2ea18a6668c8b28a85fc8/BleemSync.Extensions.PlayStationClassic/BleemSync.Extensions.PlayStationClassic.Core/Services/GameManagerService.cs#L91

Mr0Abdo commented 5 years ago

thanks

and why not use the classic way adding games Bin/cue files and enjoy it i thing the pub is big deal with server

thanks

GMMan commented 5 years ago

Some people like PBP better and don't want to convert to bin/cue

Mr0Abdo commented 5 years ago

yeah you right and i dont mean converting i mean downloading it as its bin/cue files ar ready and many millions there

thanks best luck

GMMan commented 5 years ago

Sure. Would you mind keeping opinion pieces out of issues in progress?

Mr0Abdo commented 5 years ago

sure and sorry for disturb