Closed pathway27 closed 3 years ago
If we could bring something like http://www.pango.org that would be best as it supports lots of things out of the box like complex scripts rendering and such however that would be a hard task, for starters, it needs harfbuzz and cairo itself which itself would be hard task I guess. Also pango doesn't provide a cmake file but https://github.com/Microsoft/vcpkg/blob/master/ports/pango/CMakeLists.txt can be used I guess.
Simpler solutions are also possible like this https://github.com/ebraminio/glcourse/blob/master/hello-harfbuzz-gl.cc
Maybe use VitaGL? It's recently been added to VitaSDK
Oh really, I'll check it out. Thanks!
Does it do font rendering? Wished could suggest libraqm https://github.com/HOST-Oman/libraqm#projects-using-raqm but first I have to put fribidi and raqm to packages https://github.com/vitasdk/packages
@ebraminio not sure. However intra font like on the psp should be avoided on Vita.
Freetype is fine.
https://wildfiregames.com/forum/index.php?/topic/17365-freetype-ttf-fonts-in-opengl/