I added the optional functionality similarl to how it was described in Issue #80.
To activate this functionality set premoveOnPause: true in init.js. When the game is paused the next move can be set by using the keys as usual. I made sure to prevent a 180° turn.
I added the optional functionality similarl to how it was described in Issue #80. To activate this functionality set
premoveOnPause: true
in init.js. When the game is paused the next move can be set by using the keys as usual. I made sure to prevent a 180° turn.