patriciogonzalezvivo / HeNerator

script to generate HeN ipfs app exports of GLSL shaders
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Inconsistent rendering with multiple buffers between HeNerator and GLSLViewer #5

Open aferriss opened 3 years ago

aferriss commented 3 years ago

I noticed a few differences between Henerator and GLSLViewer outputs:

Chrome 94 MPB Osx 11.5.2

patriciogonzalezvivo commented 3 years ago

Nice catch! There is this PR https://github.com/patriciogonzalezvivo/glslCanvas/pull/37 for adding WebGL 2.0 to GlslCanvas (which is what I'm embedding w HeNerator, also haven't touch in years). I'm adding you to that project

patriciogonzalezvivo commented 3 years ago

I'm executing on a parallel plan (probably a goose chase) but I think it will be worth it. Instead of keep updating GlslCanvas to catch up with GlslViewer, port glslViewer to the web using emscripten WASM. Already made some progress on it https://twitter.com/patriciogv/status/1443220788396580864?s=20

I will keep you updated