patriciogonzalezvivo / glsl-pipeline

Prototype complex pipelines directly from a single shader by branching it into stages
MIT License
80 stars 5 forks source link

Implement reset #2

Closed matthen closed 11 months ago

matthen commented 11 months ago

Should close #1

Not entirely sure this is the correct logic!

patriciogonzalezvivo commented 11 months ago

Thank you!