Hello I am trying to convert the canvas back to a media stream so that I can send it over webrtc. I am calling .captureStream() on the canvas which I passed into new GlslCanvas(canvas).
However every frame is black. Any idea why? Do I need to perform some intermediary step?
Hello I am trying to convert the canvas back to a media stream so that I can send it over webrtc. I am calling .captureStream() on the canvas which I passed into new GlslCanvas(canvas).
However every frame is black. Any idea why? Do I need to perform some intermediary step?