Closed squisho closed 2 years ago
oh that sound terrible. Do you mind:
git pull
to the latest version. Make sure deps/ada
submodule is also in the latest main
branch cd
into it, run cmake..
and then make
as is described here https://github.com/patriciogonzalezvivo/glslViewer/wiki/Compile-on-MacOS#3-compile ??Apparently the new integration is keeping you out of seeing the prompts. By commenting those lines it shouldn' t compile support for it.
The plan is to gather more data without ncurses. In the case that fix it... try uncommenting the same lines. and repeat removing and creating the build folder. And see if the problem is coming from ncurses.
I don't think is because of the OS or architecture of your computer. Sorry for all this troubles
I had the same issue. It works fine now thanks to your help
That fixed it! Thank you @patriciogonzalezvivo 🙏
For future reference, commenting out the lines mentioned in [3] solved the issue, and uncommenting them led to the segmentation fault error happening again.
Every time I open a .frag, the viewer opens and briefly displays the .frag file, and then immediately crashes and seg faults.
I have tried removing glslViewer and compiling it from source, redownloading ffmpeg, glfw, and other dependencies. I cant seem to get any information about the error apart from the seg faults when I open .frags.
When I run glslViewer alone, I get this:
https://user-images.githubusercontent.com/19274822/170743376-53595f1f-9afe-4c86-81bb-bcef9ea00630.mov
Could this be because I am on Catalina or running older Intel architecture?