Currently the THREE.js template ticks with hardcoded 0.05 seconds per render cycle. This is too fast (60fps ≊ 0.0166s, 30fps ≊ 0.0333s) and THREE.Clock provides an easy, precise tool to keep track of time. ("uses performance.now if it is available, otherwise it reverts to the less accurate Date.now.")
Currently the THREE.js template ticks with hardcoded 0.05 seconds per render cycle. This is too fast (60fps ≊ 0.0166s, 30fps ≊ 0.0333s) and THREE.Clock provides an easy, precise tool to keep track of time. ("uses performance.now if it is available, otherwise it reverts to the less accurate Date.now.")