Closed aaronzshey closed 2 years ago
https://stackoverflow.com/questions/51459596/using-gl-fragcolor-vs-out-vec4-color
Because of this, pasting code from this book into SHADERed results in an error. Should this be considered a high or low priority problem?
It's not this book fault. Seams shadered is using glsl 400 or higher.
Hm...... is there a particular reason for the book using glsl <400?
WebGL 1.0 don't support it
https://stackoverflow.com/questions/51459596/using-gl-fragcolor-vs-out-vec4-color
Because of this, pasting code from this book into SHADERed results in an error. Should this be considered a high or low priority problem?