Closed HiGuyz1 closed 8 years ago
The player should be rewarded more for different things in a successful wave: For killing an enemy, based on type and its strength. For getting through without having their comm tower hit. A bonus depending on how long they take in a wave.
fixed (implemented)
The player should be rewarded more for different things in a successful wave: For killing an enemy, based on type and its strength. For getting through without having their comm tower hit. A bonus depending on how long they take in a wave.