Hello,
i tried your maphack / master branch with plugy / normal d2 1.13d but nothing happens with the map after injecting the module, but the injection itself seems to work properly, no errors, just the message that the module was injected successfully into pid no. xxxx. any help?
edit: i found out something when starting wine from a terminal and injecting the module.
exactly when doing "d2-inject" wine gives me this:
d2 is run with this command in the terminal:
wine Game.exe -w
in the moment when i inject the module with
d2-inject (from another terminal)
i get this messages from wine:
INIT MODULE
populating kernel32 functions... err: could not resolve symbol GetCurrentThreadId
FAILED TO LOAD MODULE
exiting...
any idea why this happens and how i can be able to avoid this?
Hello, i tried your maphack / master branch with plugy / normal d2 1.13d but nothing happens with the map after injecting the module, but the injection itself seems to work properly, no errors, just the message that the module was injected successfully into pid no. xxxx. any help?
edit: i found out something when starting wine from a terminal and injecting the module. exactly when doing "d2-inject" wine gives me this:
d2 is run with this command in the terminal:
wine Game.exe -w
in the moment when i inject the module with
d2-inject (from another terminal)
i get this messages from wine:
INIT MODULE
populating kernel32 functions... err: could not resolve symbol GetCurrentThreadId
FAILED TO LOAD MODULE
exiting...
any idea why this happens and how i can be able to avoid this?