first option is fourth edition standard. Attribute increases are limited to three increases per attribute and have to be paid with LP
the second option is: per circle increase of the highest discipline one point is free to spend
the third option is: one increase per circle which has to be paid with LP.
no attribute (no matter the option) can be increased more than three times.
no recalculation for Players are possible if the GM changes the configuration. the recalculation has to be done by the GM. include a warning prompt informing the GM about the recalculation work
Additional context
Add any other context or screenshots about the feature request here.
Description A clear and concise description of what you want to happen.
see #81 for further details.
this story shall cover option 3:
~1. Spend LP for Attribute Improvement (default)~ ~2. Circle-Based Attribute Improvement - Free~ 3. Circle-Based Attribute Improvement - Paid
first option is fourth edition standard. Attribute increases are limited to three increases per attribute and have to be paid with LP the second option is: per circle increase of the highest discipline one point is free to spend the third option is: one increase per circle which has to be paid with LP.
no attribute (no matter the option) can be increased more than three times. no recalculation for Players are possible if the GM changes the configuration. the recalculation has to be done by the GM. include a warning prompt informing the GM about the recalculation work
Additional context Add any other context or screenshots about the feature request here.