patrickrb / edGalaxyMap

Interactive 3D Webgl Galaxy Map for the game Elite Dangerous built with Angular.js and Three.js
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Scale the point size of systems by their population #36

Closed csvurt closed 8 years ago

csvurt commented 8 years ago

Previous pull request didn't mark the aSize BufferAttribute as needsUpdate, this was causing invalid data in the vertex shader.

It's strange that customColor seems to work without this flag but the sizes are working for me in Firefox and Chrome now. Let me know how it looks there.

patrickrb commented 8 years ago

Its crazy, it looks normal on page load, but when i click a system its basically invisible. Im pretty sure i got your latest updates too

patrickrb commented 8 years ago

Scratch that, i got it!

patrickrb commented 8 years ago

Got it pushed into production! I scaled down the effect a bit in production, some of the larger systems were overlapping neighbors :)