This branch changes the camera to behave more like the one ingame (makes it pannable) and adds a grid on the galactic plane that stays attached to the camera's lookat point.
Not much more to say I guess. I'll probably come back to the shader later to try to simplify it a bit but for now it works and I didn't want to break it again.
This branch changes the camera to behave more like the one ingame (makes it pannable) and adds a grid on the galactic plane that stays attached to the camera's lookat point.
Not much more to say I guess. I'll probably come back to the shader later to try to simplify it a bit but for now it works and I didn't want to break it again.