Closed Adra8373 closed 7 years ago
Hi, I'm not sure what you mean. The head is rotating, yes. But the translation is set to zero. Please clarify and I'm happy to re-open if there is an issue here.
Hi
Thanks for replying. What I meant is that the rendered mesh is moving not just the lips (all the head is moving according to the lips movements. ), I mean it is not as the speaker do when start talking, in usual the head is static, but the lips is moving.
Regards
Ok, I think I maybe see what you mean now. You could use draw_wireframe(...)
on the original image to verify the fitting results.
I think what you want is maybe better blendshapes, that don't just model expressions, but lip movements.
Thanks. I used draw_wireframe(...), but I still have the same problem.
draw_wireframe(...)
is only for inspecting, obviously. As mentioned above you may want to use some blendshapes that model lip movements.
My model contains different lip shapes already, so I do not need to add them separately.
Ok, cool! Well, then I guess you need to find out why it happens? ;-)
Hi
I hope you are doing well.
I have a question about that why the face is moving when the speaker starts to talk, I mean the rendered face is moving not just the lips. Could you answer me, please?
Regards