For example, on music game, if you press backspace (currently only in BackSpace branch) to go to the menu scene, the SoundHold script on holds is retained, which can mess up things. Any scene that attaches new scripts, should also clean them up on exit.
For example, on music game, if you press backspace (currently only in BackSpace branch) to go to the menu scene, the SoundHold script on holds is retained, which can mess up things. Any scene that attaches new scripts, should also clean them up on exit.