Major refactoring in order since we want to be able to customize the
sprite for each menuhold. Currently, we have two static variables for
menu hold sprite - eventually have dictionary (key is menu scene name,
value is the hold sprite and dev should set hold sprite in unity editor)
Major refactoring in order since we want to be able to customize the sprite for each menuhold. Currently, we have two static variables for menu hold sprite - eventually have dictionary (key is menu scene name, value is the hold sprite and dev should set hold sprite in unity editor)