Closed olykos closed 7 years ago
tested with the projector on and off with no delay. it works perfectly with the projector turned off and fails to find all the holds with the projector on. we need to add a delay here to give the unity game a chance tot urn the screen off.
still having weird issues with the c++ code returning error
seems to be working on master once we started using the correct classifier xml
still not working while projector is still displaying. need to do some sort of delay
Is this just me or have other people been finding this? My guess is we might not be waiting long enough after switching the screen to black before we grab a frame and classify off of it. I imagine there is some lag between when we change the color and when the actual projector changes color. Is it possible this is slower than the code running? - @db2882