Closed kirchner-trevor closed 2 years ago
10% from these 15 are not from Eden, they are from another mod that changes blockstate handler
Yes, it's from BYG. As it checks hash map each time any blockstate is checked it causes performance issues
Ahh good catch, sorry I missed that, that makes sense. Thanks for the quick reply!
it still uses quite a bit of resources in singleplayer despite not even have been there yet https://spark.lucko.me/dEicX0PyEY
This is a normal usage of resources:
If it is larger than you have other mods that alters blocks logic, or you just have too much entities
Modpack: Better MC v9 Minecraft Server: 1.19.2 Fabric: 0.14.9 Eden Ring: 0.6.4 Server Size: ~7 players
I ran a profiler for 30 minutes using spark and it showed that edenring was using 15% of the server thread. Noone on the server had even been to eden ring yet, and noone was on it currently. I would expect eden ring to use 0% of the server thread when no players are in that dimension.
Profiler results: https://spark.lucko.me/cbrKNldw3t