paulguerrero / pcpnet

Pytorch implementation of PCPNet
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Generate the mesh or pointcloud #7

Closed belal-ibrahim closed 3 years ago

belal-ibrahim commented 4 years ago

I have trained my data and i got the normals and curvatures files,but i don't know how to generate the mesh or texture scene! any recommendations?

paulguerrero commented 4 years ago

In the paper we used Poisson reconstruction with the generated normals to reconstruct a surface, more specifically we used the implementation on this webpage: http://www.cs.jhu.edu/~misha/Code/PoissonRecon/Version13.00/

But there is also a CGAL implementation if you prefer: https://doc.cgal.org/latest/Poisson_surface_reconstruction_3/index.html

Hope that helps!

belal-ibrahim commented 3 years ago

Thanks it's really helpful

ivchgr01 commented 2 years ago

Would you mind to share the details steps how we could generate the ground truth normal from point cloud? I have tried to use CloudCompare to calculate the normal, but it doesn't look right.