Open freedom1810 opened 7 months ago
To play audio, you need: 1) Extract audio data from RTP packets; 2) Decode Opus to PCM (for example, using libopus); 3) Send PCM data to an audio playback device. Probably, it is worth to use a third-party library to implement some steps.
I modified streamer example to send audio from browser to C++ site but dont know how to play it in C++
my modified code to receive audio packet from browser