Open chrisallick opened 10 years ago
just a follow up. the code works perfectly when addressing two ps3 eye cameras with 640x480.
for (int i = 0; i < deviceList.size(); i++) {
ofxMacamPs3Eye * camera = new ofxMacamPs3Eye();
camera->setDeviceID(deviceList[i]->id);
camera->setDesiredFrameRate(180);
camera->initGrabber(640, 480);
cameras.push_back(camera);
}
if(cameras.size() > 0){
ofSetWindowShape(640 * cameras.size(), 480);
}
Hello Chris. I'm currently having trouble setting a PS3 eye camera with my Mavericks Macbook. The driver isn't working properly, so I was wondering if I could borrow yours. It's for a school project in MaxMSP. Please let me know if that's ok. Thank you!
borrow what? camera? laptop?
I want to connect multiple cameras and im assuming i'll want a smaller resolution to conserve usb bandwidth, but i cannot use the ps3 eye camera on osx 10.9 at anything other than 640x480