Closed srmeier closed 10 years ago
I believe line 4121 in the ROT.FOV.Precise:compute() routine should be
A1={i>0 and 2*i-1 or 2*neighborCount-1, 2*neighborCount}
not
A1={i>1 and 2*i-1 or 2*neighborCount-1, 2*neighborCount}
from the rotjs source:
A1 = [i ? 2*i-1 : 2*neighborCount-1, 2*neighborCount];
This seems to be the root cause of some strange behavior I was experiencing.
I believe line 4121 in the ROT.FOV.Precise:compute() routine should be
not
from the rotjs source:
This seems to be the root cause of some strange behavior I was experiencing.