Open paulpatarinski opened 9 years ago
The best thing would be to add standard SMIL script support. It's already part of the SVG standard after all. There are a lot of graphic animation tools that allow to create SVG animations and save them in SVG+SMIL format. This will make easy to include animations in icons, buttons, controls, components, etc. And it is very well designed, excellent for perfectly timed and professional animations. It would also be crossplatform and easy to find documentation for. No need to manually write code for animations.
Great feedback. Honestly I don't see myself working on this for at least another year. Need to work on getting NGraphics to be SVG 1.1 compliant first and there is plenty of work left there. Now that I have gotten closer to finishing the ExtendedMaps I will probably start spending more time on the SVGs
Research what it would take to add animations support.