Is the BVH import functionality the same as in the PhaseBetweener?
How to create a scene with motion editor for a Biped model (ex. LaFAN model)?
There is no Biped pipeline in this project:
Provided I get the following output data:
what should I do with them? Do I need to follow the video step by step until the end in order to train the GNN? But is this GNN the same as in the PhaseBetweener?
Or can I somehow copy them to PhaseBetweener Unity project as Phase parameters? But then how do I convert them to the following format required by PhaseBetweener:
?
I've watched the video on how to train it (https://www.youtube.com/watch?v=3ASGrxNDd0k) and downloaded the Untiy project (https://github.com/sebastianstarke/AI4Animation/tree/master/AI4Animation/SIGGRAPH_2022/Unity), but I have following doubts/issues:
PhaseBetweener
?PhaseBetweener
? Or can I somehow copy them toPhaseBetweener
Unity project as Phase parameters? But then how do I convert them to the following format required byPhaseBetweener
: ?