Closed AnecAllods closed 11 months ago
Hi @AnecAllods, thanks for reporting the issue !
There was indeed an issue with the vertex index on these models. The vertexBufferOffset
was ignored and therefore models were not properly built.
The issue is fixed on 0.0.3:
I think I should reconsider refactoring this part of the code, it has been a long time since I wrote it and I realize I don't remember why I overcomplicated the code on vertex indexes parts 😄.
First of all, thank you for this addon, You have made multiple creative ideas Allods related I had possible.
Onto the issue, it is shared with the old version as well multiple models, specifically the bigger models I noticed are always exploded. examples:
\Server\game\data\World\Dungeons\Purgatory\Models\Purgatory.(Geometry).xdb
\Server\game\data\World\Dungeons\InstHadagan1\Hadagan_Instance_01.(Geometry).xdb