I really hate that subsystems have durability, you can actually delete the durability of the subsystem, because the subsystem affects the game experience in the first place, and having durability will cause me to focus on whether the subsystem is damaged or not, rather than interacting with Tadis
I really hate that subsystems have durability, you can actually delete the durability of the subsystem, because the subsystem affects the game experience in the first place, and having durability will cause me to focus on whether the subsystem is damaged or not, rather than interacting with Tadis