Open God-damnit-all opened 1 year ago
I second this
Yabber does the job just fine. Can you explain what you hope a switch to Witchy or any of the other tools would bring to the project?
Yabber does the job just fine. Can you explain what you hope a switch to Witchy or any of the other tools would bring to the project?
Well, I don't know what you mean by other tools, WitchyBND is a direct continuation of Yabber, so it just made sense to recommend. There are serialization bug fixes in the changelog, but I don't know if they affect your project.
My secondary concern is that people might actually use the version of Yabber you distribute in your mod for other purposes, not realizing that there's a lot of serious bugs when attempting to use it with ACVI.
I don't think bugs are much of a concern here since the only format that is touched is BND4 which is well established and hasn't changed in a long time.
The main reason why I wouldn't want to switch to Witchy is binary size. The latest Witchy release weighs in at 50MB, more than 50 times the size of Yabber. I wouldn't want to add this kind of bloat for little to no benefit at all.
Fair enough I suppose.
@pawREP Via WitchyBND v2.2.0.0 published 18 hours ago:
Fixed an regression from Yabber where PC save files could no longer be read after repacking due to incorrect IDs.
I think this would explain all the complaints I've seen about this tool corrupting saves.
Replacing the Yabber folder with WitchyBND and renaming the folder/executable accordingly seems to work just fine. Progress is being saved, and my emblem shows up properly.
Replacing the Yabber folder with WitchyBND and renaming the folder/executable accordingly seems to work just fine. Progress is being saved, and my emblem shows up properly.
That's very good to know! Let us know if you experience any save corruption somewhere along the line.
Not sure if we can expect a new version though, @pawREP's GitHub hasn't had any activity since September 30th. I hope nothing bad happened.
Woops, didn't mean to close this, misclick.
I notice this project currently uses Yabber, but would it not be better to use WitchyBND instead, since it's a continuation of Yabber that was made with ACVI in mind?