I believe that the Randomizer is treating the RNGSeed that is set to 0 as an actual seed instead of when 0, it is supposed to randomize every time.
I've gotten the same items per restart on the same levels with just 0 as the RNGseed, however moving the number to something else then 0 resulted in a new set generated.
0 = no seed, re-randomized at mission start.
^ does not work.
I believe that the Randomizer is treating the RNGSeed that is set to 0 as an actual seed instead of when 0, it is supposed to randomize every time.
I've gotten the same items per restart on the same levels with just 0 as the RNGseed, however moving the number to something else then 0 resulted in a new set generated.
0 = no seed, re-randomized at mission start. ^ does not work.