Starting languages would be Spanish, French, German and Arabic.
This is a huge amount of work, especially as it may require a new parsing mechanism for handling fonts as many fonts only support one language or so and some languages require wide-character strings which is currently not supported in the Editor's Engine at all.
I will move this over to Summer 2024 as this will involved changing encodings and/or from the std::string class if needed. Also some of the modules such as sdl2_fonts will definitely need to be redone for this.
Starting languages would be Spanish, French, German and Arabic.
This is a huge amount of work, especially as it may require a new parsing mechanism for handling fonts as many fonts only support one language or so and some languages require wide-character strings which is currently not supported in the Editor's Engine at all.