Open nhurde opened 2 months ago
Bringing to Summer 2024 as Spring 2024 maybe too crowded.
Will create as a map of <int, vector> within a class and add optional variables and getters/setters as needed. For 1.6X LTS it can remain as a global and family trees updated after game is first initiated.
This can be done via the meta data created on project build.
This function should return a family tree object that contains a list/vector of the object's "bloodline", and each level should decrease until the last child is alone.