The following variables should be handled by modules or the layer class:
assetsByName
assetsByTags
branchesByName
branchesByTags
masterBranchList
persistentObjects ( Meant for global module to avoid bugs )
sceneObjects
There are some unrelated and unused functions that also pertains to these variables.
They are maybe more useful in the actual branches parent class, but will be left out for now, pending implementation of other related issues for object-inheritance tracking.
The following variables should be handled by modules or the layer class:
There are some unrelated and unused functions that also pertains to these variables.
They are maybe more useful in the actual branches parent class, but will be left out for now, pending implementation of other related issues for object-inheritance tracking.