At the very least this can be done with the IDE, but as for the games GPE creates:
Note this can also with minimal changes be compiled with web assembly via emscripten and the virtual filesystem it offers available to the web browser / web browser control; therefore can be reused in the HTML5 / electron exports of GPE.
replace all file i/o and filesystem operations used in GPE with cross-platform solution found here:
https://github.com/time-killer-games/libfilesystem
At the very least this can be done with the IDE, but as for the games GPE creates:
Note this can also with minimal changes be compiled with web assembly via emscripten and the virtual filesystem it offers available to the web browser / web browser control; therefore can be reused in the HTML5 / electron exports of GPE.
https://emscripten.org/