Closed paxell closed 12 years ago
Also if a door is opened while still walking, the character continues moving into the next scene. This could probably be solved by resetting the characters' movement in each scene.
Movement is now fixed
Position fixed (used SceneChange on the main file to change x and y based on which scene the player was coming from)
When a player exits the scene they start in their initial position, regardless of the scene/door they exited.