payonel / ocvm

OpenComputer Emulator
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Mask unicode glyohs that OC doesn't support by converting them to U+25A1 #10

Closed AmandaCameron closed 6 years ago

AmandaCameron commented 6 years ago

I didn't look too-too hard, but I believe that the replacement glyph is vaid for use as a "missing glyph" glyph.

My thought behind this is to make it more obvious when a glyph that OC can't render is used, and since it turned out to be somewhat simple (At least, for just unicode.char) I decided to Just Do It™