Closed HenryQuan closed 2 years ago
This might be due to having 42 maps in an array. I need to update hash to do it properly instead.
fixed in 3df4e8b
The main cause was the index, not the map itself. I fell into this trap of thinking map wasn't working. I should love removed the map first and see the true cause.
The reason is unknown, pazusoba crashes if the map is over a certain size. This is introduced after switching back to std::Thread.