pbfy0 / visvis

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Only use OpenGl context when we can be sure it exists #53

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Related to issue 48. The particular issue was fixed, but we should make sure 
that a simular thing is not present in other locations.

Also, we should document somewhere that visvis adopts a lazy approach for doing 
any opengl calls; they should only be called at draw-time and never at object 
creation.

Original issue reported on code.google.com by almar.klein@gmail.com on 27 Aug 2012 at 10:47

GoogleCodeExporter commented 9 years ago

Original comment by almar.klein@gmail.com on 27 Aug 2012 at 10:47