pboy0922 / x360ce

Automatically exported from code.google.com/p/x360ce
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Vibration Won't Stop #419

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
Steps will reproduce the problem?
1. Open XInput Test
2. Move Left or Right Motor Sliders up
3. Moving sliders back to zero doesnt stop vibration

What versions of x360ce and Windows are you using?
Windows 7 Ultimate x64, xinput1_3.dll version 3.3.1.444

What gamepad do you use?
Speedlink StrikeFX Wireless Gamepad (SL-4443-SBK-01-V2)

This also happens in-game: Prototype, Assassin's Creed, Deus Ex: Human 
Revolution, etc.
Its seems like xinput cant seem to set my vibration force to a correct zero.

Is anyone else experiencing this problem ? Any possible fixes ?
Thanks :)

Original issue reported on code.google.com by miguelmu...@gmail.com on 23 Jan 2013 at 1:56

GoogleCodeExporter commented 9 years ago
the issue is reduced considerably if you use type 2 rumble.

Original comment by danialho...@gmail.com on 23 Jan 2013 at 2:51

GoogleCodeExporter commented 9 years ago
what i assume could be implemented to reduce the cases of this issue is a 10ms 
thread loop.

Original comment by danialho...@gmail.com on 23 Jan 2013 at 2:54

GoogleCodeExporter commented 9 years ago
Do you mean motor peroid ? Mine is currently set to the default 500ms

Original comment by miguelmu...@gmail.com on 23 Jan 2013 at 3:04

GoogleCodeExporter commented 9 years ago
in no version of x360ce has 500ms ever been the default motor period.

Original comment by danialho...@gmail.com on 23 Jan 2013 at 4:13

GoogleCodeExporter commented 9 years ago
well thats weird. Anyway, i set it to 10ms and set type to 2, and now i've lost 
all vibration completely. If i change the settings back, still no vibration :/

Original comment by miguelmu...@gmail.com on 23 Jan 2013 at 4:41

GoogleCodeExporter commented 9 years ago
left should be 120 and right 60 (or reverse it if the left motor isn't the 
large motor)

Original comment by danialho...@gmail.com on 23 Jan 2013 at 4:42

GoogleCodeExporter commented 9 years ago

Original comment by tapcio on 23 Jan 2013 at 4:51

GoogleCodeExporter commented 9 years ago
Thanks for being patient. Vibration works perfectly in x360ce. however 
vibration does not work in games :/

Original comment by miguelmu...@gmail.com on 23 Jan 2013 at 6:57

GoogleCodeExporter commented 9 years ago
which games would that be.

Original comment by danialho...@gmail.com on 29 Jan 2013 at 7:09

GoogleCodeExporter commented 9 years ago
Protoype 1 and 2, SW Force Unleashed 2 and Assassin's Creed (all of em). Though 
strangely enough, on Skyrim it works

Original comment by miguelmu...@gmail.com on 29 Jan 2013 at 11:37

GoogleCodeExporter commented 9 years ago
Rumble only works on AC if you set x360ce to compatibility

might be the same for Prototype 1, i haven't played 2.

Force unleashed never had rumble on the pc afaik

Original comment by danialho...@gmail.com on 29 Jan 2013 at 11:08

GoogleCodeExporter commented 9 years ago

Original comment by tapcio on 11 Feb 2013 at 10:21

GoogleCodeExporter commented 9 years ago
going to have to add a gdb entry for AC so it gets the correct pad info.

Original comment by danialho...@gmail.com on 15 Feb 2013 at 6:10

GoogleCodeExporter commented 9 years ago

Original comment by danialho...@gmail.com on 28 May 2013 at 12:08