pboy0922 / x360ce

Automatically exported from code.google.com/p/x360ce
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my wireless game pad doesn't work with most games? #676

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Steps will reproduce the problem?
1.In batman arkham city the right analog is reversed,when reverse axis in 
x360ce.exe ...no change  
2.in some games the triggers works as bumpers and vice versa. (batman arkham 
city - TMNT.Out of the shadows.
3.works good on CoD.black ops&bullet storm and portal 2 left with no vibration 
feed back.

What is the expected output? What do you see instead?

What versions of x360ce and Windows are you using?

2.1.2.191 Beta 2& win 7_64bit.

What gamepad do you use? On what drivers version?

RAoop x6 wireless game pad.

before this one i had a wired game pad and all i needed a different xinput 
1_3.dll that i found here (in similar to my case back there) because the right 
analog would  always pressing the LT eith it and worked perfectly after that.
thanks in advance.  
Please attach a log file created with Log=1 setting in x360ce.ini file.
Also make sure you use latest x360ce libraries !

Original issue reported on code.google.com by ragayana...@gmail.com on 13 Sep 2013 at 1:48

Attachments:

GoogleCodeExporter commented 9 years ago
sorry, but Brothers - A Tale of Two Sons can't detect it at all 

Original comment by ragayana...@gmail.com on 13 Sep 2013 at 1:53

GoogleCodeExporter commented 9 years ago
1. dll created by the app is not supported - 
https://code.google.com/p/x360ce/wiki/Whatisx360ceandhowuseIt
2. several of those games are supported with a gdb update - 
https://code.google.com/p/x360ce/wiki/GameCompatibilityList
3. for games not in the above list - 
https://code.google.com/p/x360ce/wiki/ReportingGameCompatibility

Original comment by danialho...@gmail.com on 13 Sep 2013 at 6:30

GoogleCodeExporter commented 9 years ago
Dishonoured is a gamebryo title, so xinput pads should work with no messing 
with hooking (same as skyrim)

Original comment by danialho...@gmail.com on 13 Sep 2013 at 6:33

GoogleCodeExporter commented 9 years ago
you've attached the x360ce log, not the tmnt exe log.

Original comment by danialho...@gmail.com on 13 Sep 2013 at 6:34

GoogleCodeExporter commented 9 years ago

Original comment by ragayana...@gmail.com on 13 Sep 2013 at 1:22

Attachments:

GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
[deleted comment]
GoogleCodeExporter commented 9 years ago
i changed the hook mask for BMAC and buttons worked perfect on game (not in 
main menu..no problem) but still no right feed back 
thanks

Original comment by ragayana...@gmail.com on 13 Sep 2013 at 1:43

GoogleCodeExporter commented 9 years ago
we cannot guarantee force feedback in all cases, the default and type 1 methods 
don't actually provide directional vibration and many controller drivers do not 
implement the sawtooth types that Type 2 uses.

pad is not created in TMNT, so it probably needs HookCOM + HookDI + HookPIDVID

Original comment by danialho...@gmail.com on 13 Sep 2013 at 3:24

GoogleCodeExporter commented 9 years ago
THANK YOU for your concern and reply, i tried the same x360ce.ini from BMAC to 
TMNT and buttons layout worked well but also no right motor feed back ..... 
when i closed the game and test the vibration on x360ce.exe the right and left 
tests make left motor vibrate .....
when i tried  it on driver vibration test from control panel vib worked as it 
should.
Thank you for all your efforts with me.  

Original comment by ragayana...@gmail.com on 13 Sep 2013 at 4:33

Attachments: