Closed lanceingle closed 10 years ago
Hi there Lance,
Presently there is not such an example, but you're welcome to submit a PR.
In short, you can get the mesh representation of any NurbsSurface by using the tesselate() method. This will return an object with the following properties: points, faces, uvs, normals. This should be sufficient to construct a THREE Geometry representation of the Surface. I hope this helps!
I'm going to close this for now, but let me know if you have any verb specific issues.
Is there an example of rendering surfaces using ThreeJS instead of pure WebGL? I looked in the examples folder. I was wondering how you get from one of your surfaces to a ThreeJS mesh.