I've made the moves list numbering for shogi games follow the shogi style (move number shows turns taken rather than ply). I fixed a bug that would break communication with the shogi engines (GNU and GPS) if you pressed undo while it was still thinking.
I've made the moves list numbering for shogi games follow the shogi style (move number shows turns taken rather than ply). I fixed a bug that would break communication with the shogi engines (GNU and GPS) if you pressed undo while it was still thinking.