Open githubmss opened 6 years ago
Webrtc is a 1-1 video channel so the default network topology is a fully-connected one ( https://en.wikipedia.org/wiki/Network_topology#Fully_connected_network). Without changes, it doesn't scale well with the number of participants (it can still goes up to around 6-8 users with a heavy load on the CPU and network). If you want to scale more, the most common solution is to implement a MCU ( https://en.wikipedia.org/wiki/Multipoint_control_unit and not Marvel Cinematic Universe). I can't help you more with this as it wasn't the use case of my project.
Good luck ! Pierre
On Thu, May 17, 2018 at 12:38 PM, githubmss notifications@github.com wrote:
I have one requirement to implement video conferencing in the application, There can be multiple users in a video call, so does Webrtc provide this feature by default or I need to make certain changes in its core libraries, I google and found one link where one developer achieves 3-way call i.e 3 users can be there and connected to same room
Here is the link:-
https://stackoverflow.com/questions/32928874/how-to- implement-3-way-conference-call-video-chat-with-webrtc- native-code-for-an/33049607#33049607
Regards
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I have one requirement to implement video conferencing in the application, There can be multiple users in a video call, so does Webrtc provide this feature by default or I need to make certain changes in its core libraries, I google and found one link where one developer achieves 3-way call i.e 3 users can be there and connected to same room
Here is the link:-
https://stackoverflow.com/questions/32928874/how-to-implement-3-way-conference-call-video-chat-with-webrtc-native-code-for-an/33049607#33049607
Regards