Closed MagaTailor closed 8 years ago
I don't think this is related to ARM. The first crash is a bug that might even be fixed in my fork, but I have to check. The second crash happens because mapper 3 isn't implemented yet.
Can you try with Super Mario Bros.? It's one of the games that run pretty well.
Ah yes, at last something does work! Thx
Tried twice with some random ROMS:
and
Compiled with 1.5, run at 16bpp colour depth. I think README.md might need more info on requirements :)