Closed Leonardo-Fiori closed 2 years ago
It's definitely not supposed to look that way. It may be that whatever browser the iPhone XR uses doesn't support the CSS that's used for pixelating, so I'll have a look at this.
Thanks for reporting!
I didn't find anything after some research.
From a technical standpoint, this is done using the image-rendering CSS property, which supports the value pixelated
to get this kind of display for images. I had already included the outdated optimizeSpeed
value to support older versions of Firefox, and I have also added a variant for old Internet Explorers now.
If it still doesn't work on an iPhone XS now, please give me some info on the browser (what browser is it and what version). My best guess is that it simply doesn't support this property and it can't be fixed unless the browser is updated.
I'm closing this now.
Unless I get details about the iPhone XR browser, I cannot look into this any further. There have been no other reports about this sort of issue, so it may be safe to assume that said browser does not (or did not, at the time of reporting) support the mentioned CSS properties.
A player sent me this screenshot:
Looks like that player heads are upscaled using the wrong function and they loose sharp pixel edges. She didn't even notice that but I did, so i asked her device model. It's an IPhone XR.
Not a big bug of course but i though you would like to know this 😛