Closed pdinklag closed 5 years ago
Figured one could just get all UUIDs from the stats directory and retrieve the name via the profile after all. It can happen once for every player to bootstrap the database, and updates occur only for active players (unless --update-inactive
is given).
When players aren't in the
usercache.json
, they aren't found. As seen in #45 this can be an issue for new Minecraft Stats installations where all players should be imported.Resolving UUIDs to names from the Mojang API would be too expensive to do each time
update.py
is invoked, so something like a--force-resolve-uuid
option would help here.