Open Parsonswy opened 5 years ago
We can use the Spigot Location.distance()
method to compare player locations to the spawn location for teams and if they TP target is within X blocks of the spawn point, we can skip them and prevent players teleporting into spawn.
@BrokenKage Do you remember if this got fixed? I feel like people would still be complaining if it was not, but I don't remember.
Make sure we clear the TP target on death