peartreegames / blocky-world-editor

3d Tilemap Editor for Unity
MIT License
38 stars 9 forks source link

remove placement object on scene closing to address issue that leads to abandoned objects #1

Closed chr-ber closed 2 years ago

chr-ber commented 2 years ago

image

I kept having more and more abandoned placement objects when switching between scenes in paint mode.

This should no longer occure when deleting the placement object before scene save. Originally it was getting deleted also when editomode was swtiched to none but I have found that this might be redundant now.

The objects also get deleted when: