pecasdev / viewfinder

Viewfinder final project for CSC404
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Brainstorm x-ray ghost #12

Open pecasdev opened 9 months ago

pecasdev commented 9 months ago

Image

pecasdev commented 9 months ago

Assets needed:

award medals + trophies newspapers under that reference how this architect does not consider physics requirements and often rushes projects

unfinished fancy building diorama rooms inside unfinished fancy building

finished fancy building missing support beam

fancy building rubble people dead under building rubble

another unrelated fancy building, should look even more fancy noose kicked chair (we already have)

pecasdev commented 9 months ago

For xray effect, maybe some sort of shader that looks like this:

Image

pecasdev commented 9 months ago

Frank Sullivan - Architect (1990 - 2022)

Frank was a famous architect who gained global recognition for his architectural genius. He designed several of the most popular buildings in his home city. Though his buildings are beautiful, they were often rushed and corners were cut in safety to prioritize looks. Frank never worried and was certain nothing bad would happen.

On his most recent project, he cut his biggest corner yet, a support column to replace with an elevator shaft. The building was set to be a luxurious hotel, his largest design yet.

Several months after release, tragedy struck when the building succumbed to the stress and crashed down, killing hundreds of people underneath the rubble.

Distraught and overcome with grief, Frank took his life in the first building he ever made

pecasdev commented 9 months ago

Gameplay twist mechanic: x-ray lens. You can pick up an x-ray lens presented to you at the start of the level and position it to photograph props. Each prop has a hidden piece of information that is revealed with the lens, that helps tell the story.