The editor currently has all keyboard shortcuts hardcoded and thus can lead to
conflicts with the user configurable keybindings. The game should allow
different input context with different bindings.
Original issue reported on code.google.com by grum...@gmail.com on 22 Oct 2011 at 10:55
Original issue reported on code.google.com by
grum...@gmail.com
on 22 Oct 2011 at 10:55