The level editor is rather messed up when using the OpenGL renderer. The
minimap doesn't show, there is an area that doesn't get properly dawn on the
level and the object select is broken as well.
Not sure on the cause, might be a clipping issue.
Original issue reported on code.google.com by grum...@gmail.com on 4 Sep 2011 at 8:52
Original issue reported on code.google.com by
grum...@gmail.com
on 4 Sep 2011 at 8:52